/***************************************************************************
objectactuator.h - description
-------------------
begin : Wed Dec 20 2000
copyright : (C) 2000 by Jan Walter
email : jan@blender.nl
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef OBJECTACTUATOR_H
#define OBJECTACTUATOR_H
#include <actuator.h>
/**A ObjectActuator is a special kind of a general actuator.
*@author Jan Walter
*/
class Actuator.html">ObjectActuator : public Actuator {
public:
ObjectActuator();
~ObjectActuator();
/** bla */
PyObject* getForce();
/** bla */
PyObject* setForce(float x, float y, float z, int toggle);
/** bla */
PyObject* getTorque();
/** bla */
PyObject* setTorque(float x, float y, float z, int toggle);
/** bla */
PyObject* getDLoc();
/** bla */
PyObject* setDLoc(float x, float y, float z, int toggle);
/** bla */
PyObject* getDRot();
/** bla */
PyObject* setDRot(float x, float y, float z, int toggle);
/** bla */
PyObject* getLinearVelocity();
/** bla */
PyObject* setLinearVelocity(float x, float y, float z, int toggle);
/** bla */
PyObject* getAngularVelocity();
/** bla */
PyObject* setAngularVelocity(float x, float y, float z, int toggle);
};
#endif
Documentation generated by jan@nvidea on Thu Dec 21 14:04:43 CET 2000